![]() For example, if you have a pad sound with long release and play a 4-note chord, and then play a second 4-note chord, the notes from the first chord will still be active, so you're using 8 voices or even 12 if the chord transitions are quick. On the other hand, if you use sounds with long release times, you will eat polyphony quite fast. Effects, in particular, are very CPU intensive, so see if you can add effects in your DAW instead of using the Virus internal fx. ![]() Sometimes you can increase the available resources (and polyphony) by making simpler patches for example, if you have a wobbling bass sound, you could try routing the mod wheel to filter cutoff instead of using an LFO. First of all, the Virus TI has dynamic allocation of resources (CPU, memory, etc), so that polyphony depends on the complexity of the patches. ![]()
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